The completed version of Zelda Mystery of Solarus DX will be available soon. Here is recent trailer showing a lot of game sequences!
Because releasing ZSDX was the priority in 2011, I've been working a lot on this quest in the last months, and there was no important changes in the engine or the quest editor since the scripted enemies. New big changes in the engine and the quest editor were not necessary for our team to finish games like ZSDX and ZSXD. But after the release, I intend to improve the format of quest files and stabilize the quest editor so that you can also make your own quests with Solarus. I have plans about that, and I will update this development blog to keep you informed.