Everything began back in 2002, when Christopho, the creator and main developer of Solarus, created a website for its first fangame project: Zelda-Solarus. It was a way to promote the first version of Mystery of Solarus, a game developed with RPG Maker.
As time passing by, the website and its forum grew, and began to be a place not only for French Zelda-like game makers, but also Zelda-lovers since it was a general Zelda website as well with mangas, walkthroughs, reviews, resources and news.
In 2006, Christopho decided to rework his first game in C++, and Solarus was born. Later, it was decided that the engine needed a website for itself. Both websites eventually merged in 2019, to become the Solarus-Games website you know today.
The project continues to grow up and is becoming a general Action-RPG game engine. More people are joining the project, and we are receiving more and more contributions.
Solarus is developed by a team of enthusiasts on their free time, as a hobby. Here is a list of the main contributors. Use this list if you need information about a specific part of the project.
Founder and lead developer of Solarus
Web developer, game developer
Artist, game developer
Quest Editor developer
Game developer, writer
Game developer, artist
Co-founder, game developer