Solarus Press Kit

As you may have noticed, Solarus recently got some spotlight thanks to several websites. PC Gamer made a interview of Christopho and talked about Solarus in a really good article.

Since several websites may want to talk about Solarus, we made a press kit so it’s easy for them to gather logos, Editor screenshots and more. It’s here.

Situation Review for Solarus projects

This summer, the Solarus Team has been working hard on multiple projects in parallel. On the French website, The Legend of Zelda: Mercuris’ Chest is the one we talk the most, although screenshots are rarer these days. However, this is not the only project that makes progess currently. It is now the time to unravel what we want to achieve in the near future. You might follow Chris on his Twitter account or Youtube streamings. If so, you already know some news.

The Legend of Zelda: Mercuris’ Chest

This is Solarus Team’s flagship. It is an ambitious project, with a deep story, a huge overworld and lots of dungeons. The story is written, the mapping is progressing. Newlink created a lot of new sprites and tiles for this project, including a custom Link. Here is a screenshot of a very important village in the game, but we can’t tell you more!

The Legend of Zelda: Oni-Link Begins Solarus Edition

Following Return of the Hylian Solarus Edition, this is the remake of Vincent Jouillat’s second game. Lately, we have progressed a lot on this remake, during live-streaming nights. We can estimate that 40% is done. Although all the enemy sprites, NPC sprites, and Oni-Link sprites are done, there is still a lot of mapping to do. We had the secret hope of releasing it on August 12th (Vincent’s games birthdays) but we choose to not rush it and take time, without giving up the other projects.

The Legend of Zelda: Link’s Awakening – A Link to the Dream

It is a remake of Link’s Awakening in A Link to the Past graphical style. This project was stopped a few years ago, but since a few weeks a born again from its ashes. It looks very promising.

This is Binbin’s project (Zeldaforce webmaster). He is almost a member of the Solarus Team, actually he is the author of our French speaking website, so we can say he’s in the team! The Solarus Team is helping him to get this project done as soon as possible.

You will find more information (French-speaking) on his website.

Children of Solarus

For once, let’s take a break from The Legend of Zelda series, and let’s take a look at what is our security belt against obvious copyright issues. As you may know, using A Link to the Past assets is not allowed, neither making and distributing your own The Legend of Zelda game. So Diarandor works hard to create 100% free assets (Creative Commons): graphics and sound/music, without any reference to The Legend of Zelda series. The result is Children of Solarus, a 100% free and open-source version of Mystery of Solarus DX.

This screenshot is not from the game, but from a test project used by Diarandor to develop graphics and scripts. The game will have several changes and enhancements from Mystery of Solarus DX. Diarandor is currently working on the outside overworld tileset. As soon as this is ready for mapping, Chris will begin making the maps and will live-stream it.

Solarus Quest Editor

Solarus Quest Editor Logo

If you see more and more projects using Solarus, that is because each Solarus iteration brings a lot of new features, and Solarus Quest Editor becomes easier and easier to use. We are working on the next Solarus version (Solarus 1.6), whose main new feature will be a functionality that mappers dream of: autotiles! This functionality enabled automatic generation of walls around a room, for example. RPG Maker users should already know this feature well.

The goal is to make dungeon creation very easy: just draw the ground, and corresponding borders and walls are automatically added.

A new Solarus website and tutorial

As you might have seen, this current website is a bit bulky and old. Moreover, the written tutorials (originally made by Renkineko) are also old and sometimes deprecated. We want to give Solarus a more professional looking website. The wiki will be dropped, in favor of a Grav-like tutorial, made with Grav, just like the new website. The benefit of using Grav over WordPress is easy versioning of pages, because it is based on a markdown file-system instead of a database.

English translation for XD 2: Mercuris Chess

On April 1st, we released the sequel to MoS XD. However, it is still only available in French. In order to translate it to other languages, we need English first. It’ll be a tough task because a lot of jokes are references to French pop culture (cult movies for instance). There are lots of dialogs by funny NPCs all around the overworld. If you can help us, don’t hesitate! Come over chat with us on Gitter.

 

And… that’s all for today!

Zelda Mercuris Chess is out !

The incredible just happened.

Today we are able to offer you, and waaaaaay before the announced release date of 2023, the final version of our new Zelda game: Mercuris Chess !

This is not without some emotion and proudness that we give you the opportunity to download our creation from now.

 

 

Download Zelda Mercuris Chess (full game)

Caution:
French only, Windows only (for the moment)

This ultimate version was made with long development nights, intense mapping, lots of coffee and Schoko-bons. We hope that you will enjoy this new 2D adventure which will make you travel through marvelous lands, wander complex dungeons and perhaps evoke some memories.

Some of you may have guessed that a release was close, since Christopho published regularly screenshots of the game on his Twitter account since the begining of the year. Tell us, if you were right !

Don’t hesitate to give us your appreciation in the comments or on the forum about this new adventure that closes years and years of work and passion.

Last but not least, we have to pay hommage to the whole Solarus Team who worked relentlessly on this crazy project. We can be proud of what we accomplished, guys ! Thank you all for the Game Jam memories, and congratulations for finishing this project.

See you and have fun !

Solarus official Gitter

We created an official Gitter chat for things about Solarus. For the moment, there is only one room, the default one. Gitter is a popular chat whose benefit is being tighly linked to Github, and where you can write directly in markdown. If necessary, we will create more rooms for each projects.

Solarus official Gitter

Git repositories ownership change

https://github.com/solarus-games

Previously, the Git repositories were owned by christopho, our team leader. Please note that now, they have been transfered to solarus-games official Github account. Update your links according to the new adresse if needed.

 

Solatrix, a next generation handheld console [April’s Fools]

NB: Clarification at the bottom of the article.

For several years, we have been developing in great secrecy a project of unprecedented ambition.

This is not a game, nor a game engine or even a game creation software. This time we went further.

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We are proud to officially unveil the Solatrix, a revolutionary handheld console dedicated to games built with the Solarus engine!

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The Solatrix will allow you to download games created with Solarus Quest Editor, both our team’s games and the community games. It is expected to be available for the holidays, although it is unclear what year.

 

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Light and handy, the Solatrix has a 3.5-inch backlit screen.

 

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The Mercuris Pack will offer the console accompanied of Zelda Mercuris’ Chest, our flagship vaporware.

 

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Compatible with the most popular controllers on the market, the Solatrix promises hours of play more exciting than ever.

 

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Every Solarus Software Team member has worked hard to give life to this project! The plans will be available soon so that you can also build your own Solatrix.

 

That’s hours of fun and joy ahead!

Edit:

Obviously, it was an April’s Fools. But it is not impossible to build. Actually, it is quite feasible. The console we use to make these pictures is this one, by Rasmushauschild, so congrats to him for making such a beautiful console. It works with the RetroPie distribution, which is a distribution specialized in retro-gaming emulation. And as you may know, Solarus works now on RetroPie! The last missing thing is the little “Solatrix” sticker, but you can print it with the logo above. So now you can build your own Solatrix console!

 

Currently in development : Oni Link Begins remake

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Christopho and Mymy have begun to work on Oni Link Begins, the sequel to Return of the Hylian. This is also an original game by Vincent Jouillat, and the second part of his trilogy. There is no release date announced, but you can watch the progression of the remake.

New games made with Solarus

Solarus community had been very active for the last months. People started developing games and some are pretty far advanced. So we had to create a new page on Solarus website to feature community’s games.

Two games are well advanced in their development:

  • Tunics!: a rogue-like Zelda game. It means it’s only dungeons, and they are randomly generated. If you die, you’ll have to start again from the beginning.
  • The Legend of Zelda: Book of Mudora: a more classic Zelda game.

Have fun !

Official Twitter account

Solarus has now an official Twitter account. It is no more Christopho’s one, even if both are obviously tightly linked. You can now follow us if you still don’t.

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And remember that we also have an official Facebook account, which by now will just forward the twits from its Twitter counterpart.

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New game release : Zelda Return of the Hylian (Solarus Edition)

We are proud to announce the release of a new game ! It is called Return of the Hylian – Solarus Edition. However, it is not really a new game, since it is a remake of another fangame originally made by Vincent Jouillat from 2009. This time, the game has been completely remade with Solarus, thus featuring many improvements thanks to the engine.roth_se_logo

If you’ve never played the original version, you will notice that the game’s style and flow is rather different than our original creations : no tangled labyrinths, no hair-pulling-out enigmas, and less sinous dungeons rooms. It is a more accessible and relatively short game, but remember that Return of the Hylian is actually the first iteration of a quadrology of excellent games.

This first version is not perfect, and it is possible that you still encounter some bugs. Don’t hesitate to notify us, and it will be corrected as soon as possible.

What is missing in this 1.0.0 version, and will be added in the next weeks :

  • Configurable controls
  • English translation (for the moment, the only available language is French, but English is coming soon)
  • More improvements everywhere

You can find more information and download the game on its dedicated page.

Have fun !

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